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PHANTASMAL KILLER

4th-level illusion
Casting Time: 1 Action
Range: 120 Feet
Components: V, S
Duration: Concentration, up To 1 Minute
Usable By: Bard, Wizard

  You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a Wisdom saving throw. On a failed save, the target becomes frightened for the duration.
  
  At the end of each of the target’s turns before the spell ends, the target must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends.
  
  At Higher Levels.
  When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.

Players Handbook, page: 265